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Post by Mettaton on Jun 24, 2017 8:58:53 GMT -4
General Guidelines- This is a standard game. That means winners don't get incentives such as special ranks or whatever. Bragging rights are given for your own pleasure.
- Be respectful. Sexist/Racist/Homophobic remarks aren't welcome here. Frequent usage of these remarks will get you temporarily banned from joining games, or if continued further, you will be blacklisted from future games.
- No outside communication regarding the game. All things about the game should be discussed on the game thread until it is completed.
- Mafia has no day chat unless Mafia Head rolls as Enforcer.
- Days are 96 hours long (4 days) while nights are 48 hours long (2 days).
- Send all night actions to Mettaton via PM on the Writers Unite forums (not the actual Growtopia Forums.) under the subject "FM 1 - Night Action". Mafia members may send them at the provided mafia chat.
- If a player does not post for 36 hours, he will be prodded. Prodded players have 18 hours to pick up the prod and post in the thread or they will be replaced. A player will be automatically replaced if he picks up a second prod. A post may be judged to not have enough content to count towards the prod timer at the Moderator discretion. If 2 days have passed and there's no replacement, the slot will be terminated instead via modkill.
- Bold your votes, unbolded votes will not be accepted. Votes inside spoilers will not be accepted. As long as I understand who you are voting for, abbreviations and spelling mistakes are acceptable. Unvotes are not required to change your vote.
The voting format is: /vote <player> (example:/vote Mettaton) - Codes and encryptions are not allowed. Signals are allowed.
- Most importantly, remember that this is game, so just try to have fun!
The Rolelist (10 players)
Role Alignments
Town Power: Mayor, Retributionist Town Protective: Doctor, Bodyguard, Bouncer Town Investigative: Detective, Cop, Lookout, Tracker, Record Keeper Town Killing: Day Vigilante, Night Vigilante Town Support: Escort, Psychic Town Citizen: Citizen
Mafia Head: Godfather, Consigliere, Enforcer Mafia Tactical: Blackmailer, Spy, Salesman Mafia Deception: Janitor, Prankster, Framer
Neutral Evil: Witch, Necromancer, Djinn
Citizen cannot roll at Random Town. Mafia Head can only roll once at Random Mafia. Detective Results
Citizen/Godfather Mayor/Doctor/Consigliere Retributionist/Bodyguard/Enforcer Bouncer/Lookout/Tracker/Blackmailer Detective/Psychic/Spy/Djinn Cop/Record Keeper/Janitor/Necromancer Day Vigilante/Night Vigilante/Prankster Escort/Salesman/Witch Framer The Living2. Tia Chớp Thần Công 3. ThoriqProduction 4. Juanma206 5. Jarence23 8. Joses 9. NeonSD The Deadthe forums10. ShenX (Killed by Mafia N2) - Retributionist1. DragonStorm (Shot by Day Vigilante D3) - Enforcer7. CrimsonLol (Modkilled D3) - Citizen6. Kranverg (Shot by Day Vigilante D3) - SpyTimeline Day 1 Day 2 Day 3
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Post by Mettaton on Jun 24, 2017 9:00:59 GMT -4
Rolecards are being sent. DO NOT POST BEFORE I SAY SO.
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Post by Mettaton on Jun 24, 2017 9:28:00 GMT -4
Rolecards are sent! You may now post.
Day 1 is now starting! Countdown to End of Day
Guidelines to playing will be included for this game, so expect guides or things that could help to be posted by time to time.
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Post by NeonSD on Jun 24, 2017 9:39:52 GMT -4
first suckers
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Post by DragonStorm on Jun 24, 2017 9:40:27 GMT -4
Received my role.
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Post by Mettaton on Jun 24, 2017 9:48:32 GMT -4
Introduction and mechanics.
First of all, welcome to FM. Some of you have already played before, while others are brand new, so I'll try to keep this simple.
Forum Mafia, or FM in short, is a game about deception between the two main factions: The uninformed majority (town) and the informed minority (mafia), with, most of the time, a third-party (neutrals) trying to fulfill their own goals along the way. Logic, mind games, etc. are all part and usual of mafia.
Town and Mafia both have pretty straight-forward win conditions: eliminate the opposite team, and all neutrals with a night killing ability (Neutral Killings). While the mafia has the opportunity to kill periodically, the town cannot rely on their own killing roles to win the game - for that, they must vote to kill a player by "lynch".
The game is divided in two phases: the Day, and the Night.
The former is when the players post on the game thread, discussing about what happened during the night, other players and who should be voted for the lynch. The days last 96 hours (4 real-life days) and lynches are allowed, these which will occur after the majority has been reached. To vote, just post "/vote PlayerNameExample". When a player reaches majority, they are automatically lynched, there is no trial phase. When a player is lynched, they are immediately removed from the game, with their role and last will (if they have one) being shown to public.
The latter is a 48-hour period where any player who has a night action may use it (unless jailed). **During this phase the Mafia privately talks on their mafia chat. After the 48 hours are over, all actions are carried out, and the personal results of this phase shall be privately messaged (PM'd) to each player.
**There are no whispers present in this game.
**There are no last wills or death notes in this game.
The game will only end once one of the major factions (or a NK) fulfills their condition.
Terminology
General terms:
Role Card: The PM which contains the player's role, alignment and abilities.
Game Throwing: Playing against your win condition with the intent of making your own faction lose.
Hard Claim: Directly stating one's own role on the game thread.
Soft Claim: Hinting one's role without explicity stating it.
Counter Claim (CC): Making a claim which directly contradicts someone else's. E.g Player A hardclaims Citizen, but Player B is a Lookout who saw them visiting, so they hardclaim and bring up their evidence.
Fake Claim: Claiming a role which is not their own's. E.g When a mafia member is demanded to hardclaim, they almost always fakeclaim instead.
Scum/Scummy: Scum is the name given to any role which doesn't win with town, and needs to be eliminated for town's win condition. Being scummy means adopting a behaviour which doesn't line up with the behaviour expected from a town member.
Confirmed: Being 100% confirmed as a certain [role]/[alignment].
No Lynch: Instead of voting for a player, you may also "/vote No Lynch". If majority reaches on a No Lynch, no player is killed. A No Lynch will also occur when the amount of time for the Day phase is over and majority hasn't been reached. No Lynching is, the majority of the time, benefitial to scum, so aiming towards it is generally scummy.
Reads/Reading: The read you have on a player is the conclusion about their alignment and/or role through their posts or other factors.
WIFOM: WIFOM is the circular reasoning that results from trying to determine the choices of an opponent who acted with full knowledge that their behavior would be subject to scrutiny.
Mislynch: An incorrect lynch on a town member.
Tunneling: Solely focusing on a player and their posts, ignoring others. Often considered scummy.
Slightly more uncommon terms:
FoS - Finger of Suspicion. Putting the Finger of Suspicion onto a player means that one is calling that player scummy and saying that other players should keep an eye on that player. [Alt. Hand of Suspicion (HoS)]
LyLo - Lynch or Lose. A stage in the game where town must lynch scum or they lose. See also: MyLo.
MyLo - Mislynch and Lose. A stage in the game where if town mislynches (lynches town) and the Mafia make a kill town loses.
PoE - Process of Elimination.
OMGUS - "oh my god you suck". An acronym used to describe retaliatory actions such as votes. Ex: voting a player because they voted you citing the reason "because they are stupid".
PbPA - Post by Post Analysis. Analyzing a player's posts in succession.
Playing as Town
While Mafia can talk strategy during the night, the town needs to use the day phase to discuss and figure out who is and isn't town as well. What can you do, then?
Try to progress discussion in a fashion which will be benefitial to the town, try to look for posts that feel scummy, ask and answer questions other players have made, try to see which intentions a player has behind their posts, be active and post reads regularly. Avoid plays which could benefit scum instead (e.g Hardclaiming for no reason, fakeclaiming), and try your best to think for yourself - it's a common mistake to follow blindly whatever other players have to say.
Playing as Mafia
As scum, you should play exactly like you would as town - be active, post reads, try to look productive, etc. The difference here are your goals: Hiding information, misleading the town and stalling out long enough until they no longer outnumber you. This means appearing as scum-hunting, but in actuality pushing for a mislynch by questioning, false reading and trying to depict a player as scum. However, keep in mind that if a teammate is acting undeniably scummy and their lynch looks like the right call, try not to oppose it too obviously - or it could be tracked back to you.
Remember: you are a team, and thus communication is essential. Try to talk over every situation so you can plan in advance.
Playing as Neutral
The Neutral's goal and play style is a mix between that of the Town and Mafia. They want to be actively hunting scum and trying to figure out who they win with and who they don't, applying one of the best night actions in the game accordingly; either to get into contact or to severely hinder. However they do not want to be getting scum lynched themselves, so they also have to play similar to the Mafia in the regard that they do want the town to be successful. Above all they need to look out for number 1; themselves.
Firstly, limit the amount of information Town has access to.
Secondly, attempt to eliminate members of Town to bring their numbers towards the number of current scum are in the game.
Golden Rules:
Don't claim Neutral.
Don't be inactive.
Remember what your goals are at all times.
Don't panic if you commit a mistake, but try to work your way around it.
Have fun. It's a game, after all.
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Post by Kranverg on Jun 24, 2017 10:52:24 GMT -4
A lot of new terminologies to learn.
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Post by Mettaton on Jun 24, 2017 11:13:53 GMT -4
That's just the tip of the FM terminologies.
I'll be posting more things about FM whenever necessary.
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Post by ShenX on Jun 24, 2017 11:54:10 GMT -4
I'm spending the night reading tips and how to play, lmao.
Alright, to step things up, everyone who hasn't replied as of now until 12 or so hours, I will assosciate with Mafia. Lynch the lurkers!
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Post by jarence23 on Jun 24, 2017 19:04:11 GMT -4
Good luck and have fun everybody.
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Post by Tia Chớp Thần Công on Jun 24, 2017 23:32:28 GMT -4
Got my role. And totally belive i will do it good
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Post by Joses on Jun 24, 2017 23:37:15 GMT -4
Recieved my role
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Post by ShenX on Jun 24, 2017 23:42:37 GMT -4
That isn't helpful for progression... Anyway, 6/10 players have replied, which leaves Juanma, Joses, Crimsonlol and Thoriq. I have suspicions on NeonSD, the post sounds scummy. Whoever is cop, (whether or not you hardclaim is up to you), please investigate him. Also, I was reading rules and tips until 11:30 last night, RIP me.
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Post by ThoriqProduction on Jun 25, 2017 0:15:32 GMT -4
I need to read the introduction again. Duh, my brain burn.
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Post by DragonStorm on Jun 25, 2017 0:57:43 GMT -4
I usually like reading wall of texts, but Mettaton's is just... brain-killing.
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Post by Mettaton on Jun 25, 2017 2:02:23 GMT -4
You guys should definitely talk more. It helps.
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Post by NeonSD on Jun 25, 2017 5:16:07 GMT -4
That isn't helpful for progression... Anyway, 6/10 players have replied, which leaves Juanma, Joses, Crimsonlol and Thoriq. I have suspicions on NeonSD, the post sounds scummy. Whoever is cop, (whether or not you hardclaim is up to you), please investigate him. Also, I was reading rules and tips until 11:30 last night, RIP me. I think it is not yet stated directly but Day 1 is mostly jokes and for-the-lols You can grab a scum overdoing it or what. Speaking about that, your response feels out of place so here we go: /vote ShenX
Are we up for hypoclaiming? It's basically telling fake results to cover up for the legit Town Investigative. This way when the Town Investigative dies we have their results out on public. Could be helpful since we don't have last wills
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Post by ShenX on Jun 25, 2017 5:59:55 GMT -4
I think it is not yet stated directly but Day 1 is mostly jokes and for-the-lols Oh, I did not know that. But why did you ask for hypoclaiming?
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Post by NeonSD on Jun 25, 2017 6:04:35 GMT -4
Hypoclaiming is a method used on FM where people post their "results" of different investigative roles that could possibly exist. You can make yours up. It doesn't have to be real. The real Town Investigatives put their real result, hiding it with the others' results. Once a Town Investigative dies, we can just backtrack their daily claims to their role and there you have it.
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Post by Mettaton on Jun 25, 2017 6:16:31 GMT -4
Since a Day 1 description has been sent (and a thought for hypoclaiming thanks to NeonSD), here goes descriptions about those:{these are taken from a different guide}
The Start of Day One
Day One typically begins a random vote phase, where players begin to randomly vote. None of these votes are typically serious, but they do start conversation. If someone votes for you, don't panic - it's not going to result in a lynch... probably. Throw out a vote of your own, ask questions, and settle in. It's a long four days, but don't lose track of time. This is also a great time to ask questions, introduce yourself, and discuss possible moves in the late game.
Hypoclaiming
Hypo-claiming is a form of claiming that confirms no one and yet preps for the future. Some games use it, some do not. It's all up to the players, really. Hypoclaiming means that EVERYONE claims actions and results - Cop, Lookout, Detective, Tracker, or even the Record Keeper. The purpose of this is so that if/when the actual TI dies, everyone can look back at their hypoclaiming, look at the results that match their actual role, and then everyone will know what results they came back with. With everyone hypoclaiming, the TI can remain hidden. Example:
N1 Lookout: Watched DragonStorm. Visited by ThoriqProduction and Juanma206. Detective: Checked NeonSD. Showed up as Godfather/Citizen. Cop: DaCreepah. Not Suspicious. Tracker: Juanma206 didn't visit anyone. Record Keeper: DaCreepah and Juanma206 are of the same alignment.
If I died and I flipped as Detective, people could go back and find my results. In this case, they would see that NeonSD is Godfather or Citizen - oh, but he claimed Doctor! Time to lynch the Godfather! That's all because of hypoclaiming.
Keep in mind that hypoclaiming isn't foolproof, as scum can sometimes take out the real TIs through process of elimination.
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Post by ShenX on Jun 25, 2017 6:19:20 GMT -4
Oh, okay. Thanks for the explanation. Anyway...
3/10 players haven't replied to this thread; Juanma, Joses and Crimsonlol.
Eh, screw them.
But Joses WAS online the last 24 hours. Could he be a lurker?
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Post by NeonSD on Jun 25, 2017 6:22:00 GMT -4
Possibly a lurker. Everyone supposedly got their roles before the day starts.
Here's a question: Do you think the Mafia has day chat or no? They could be busy talking strategies if they have daychat.
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Post by NeonSD on Jun 25, 2017 6:24:58 GMT -4
Not trying to angleshoot, but why is the Mafia Chats "unread" even though I don't see anything there? Is it because of hidden boards or something?
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Post by ShenX on Jun 25, 2017 6:26:05 GMT -4
Hypoclaiming is a method used on FM where people post their "results" of different investigative roles that could possibly exist. You can make yours up. It doesn't have to be real. The real Town Investigatives put their real result, hiding it with the others' results. Once a Town Investigative dies, we can just backtrack their daily claims to their role and there you have it. Oh, okay then. What about my post that appears scummy? Was it the fact that I pounced on something? Also 3/10 players have not replied, which are Juanma, Joses and Crimsonlol. None were online the last 24 hours except for Joses, so could he be a lurker? When is hypoclaiming usually done?
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Post by NeonSD on Jun 25, 2017 6:27:48 GMT -4
You quickly tried to progress, possibly to gain towncred (stuff that makes you seem like you're a Town member). Hypoclaiming is done every start of the day starting Day 2. It isn't required, though.
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